Showing posts with label Wii. Show all posts
Showing posts with label Wii. Show all posts

Friday, July 24, 2009

Wii Internet Channel Homepage

I put together a homepage for my Wii internet channel. Although I hope to eventually have a wireless USB keyboard to use with my Wii, right now I only have my Wii remotes. Typing with the Wii-remotes is tedious at best. So I used my computer to create a launchpad from my Wii. You can find it here.

In the process of making this site I ran across several sites that offered "Wii homepage" services. Wii browser looked pretty good, but some apparent inappropriate links on the front page turned me off. Wii home also looked pretty good. In the end I prefer the flexibility of controlling my own site over somebody else's more polished interface.

If I ever get motivated to polish my Wii homepage's interface, I ran across some good resources for that too. This blog post and another related one capture the specs of the Opera browser used on the Wii, plus provide some nice looking Wii buttons. This site has some information on interacting with the Wii remote through javascript. That will not fly with my website host (Google sites).

I tried to collect sites I have either found to be fun/useful on the Wii myself or think will be fun/useful in the future. If there was a Wii specific version of the site then I went with that, otherwise I included the site plus available mobile versions. Below is a list of sites that made the cut onto my Wii homepage. If you think I am missing something, please feel free to make a comment:
  • Google video - Until the browser updates its flash and we can run Hulu, this is probably the best place to search for videos
  • Stumble Upon Video - I do not use this service, but a lot of other sites recommended it
  • YouTube - Most of the good content found in Google Video comes from this site. Plus, they have a Wii specific version
  • Google Reader - I love Google Reader for aggregating feeds, plus they have a Wii specific interface
  • WiiCade - This site collects flash games designed for the Wii. It turns the Wii into a little arcade and is a lot of fun
  • Videlectrix - A few simple Wii flash games from a quality company. Alright, maybe not the most exciting. . .
  • finetune - Another service I do not use right now, but I might start. It turns the Wii into a jukebox
  • Clusty - A search engine optimized for the Wii. I think I'll stick with Google, but this is still nice
  • Homestarrunner.com - Quality content that is best watched while single and late at night. Very funny
  • Digg - Find the best stuff on the web here. I find the video section particularly useful for the Wii
  • Myspace - I skipped the Myspace generation, but I heard it was/is kind of big
  • Facebook - they want to hold all your information in their little books, so you can now show all that information on your Wii
  • LinkedIn - Alright, maybe wanting to use this on your Wii is a bit of stretch
  • Twitter - Using a Wii remote to type probably won't let you get much longer than 140 character before you go crazy
  • flickr - The Wii comes with a nice photo channel, but that probably isn't as socially active for you as flickr
  • Friendfeed - Release your inner geek and aggregate everything online and then check it out over your Wii
  • Gmail - The best web mail client. Now you can check your email in your living room with everybody watching
  • Amazon - Online shopping. What more could you want?

Friday, June 05, 2009

My Wii Guide

I put together a web page on stuff Wii owners need. I created this guide to help you to know what to include in your Wii collection. This will never be an all-inclusive list, but it will always only contain products I recommend owning. I have divided the items into a number of categories, so you can look where your interests lie:

  • For starters - Haven't actually purchased a Wii yet? Thinking of getting a Wii for somebody? Here is a a good list of items to start with.
  • For everybody - Just about everybody should get these (hence the description of the category)
  • For parties - One of the Wii's core strengths is its in-person party game playability. However, not all party games are created equal.
  • For couples - Want to play non-party games together with your significant other (probably a non-gamer)? This list is for you!
  • For exercisers - Can't get to the gym? Think the Wii will solve your weight problems? Probably not, but here is how you can try anyway.
  • For nostalgia - Grew up playing Nintendo games and want to recapture some of your youth? Didn't actually buy a Gamecube? Check this out.
  • For gamers - Go buy a PC, XBox, or a Playstation. Still here? Look at this list.

Have suggestions? Post comments!

Monday, December 01, 2008

Hyrule is safe, yet again

Last Saturday night I finally beat Legend of Zelda: Twilight Princess. My wife gave it to me as a graduation present at the end of August. She had remembered, but I had forgotten, that when we first started hearing about the Wii I had pointed to this game as awesome. That was before the Wii ever came out. Between then and when we finally got our Wii, I had forgotten about how cool this game is supposed to be. My summary judgement: this game lives up to the expectations, although there were some/many places were it gets tedious.

I was dumbfounded by how long it took me to get to the first level. For those familiar to the series, that is also time spent with the minimum number of hearts. It was a few hours before I actually crossed the threshold of the forest temple. Mind you, it was not all safe/boring story sequences. A lot of the time is spent fighting, and the most tedious parts are spent after discovering the game has rudely turned you into a wolf with an annoying riding imp called Midna. Think "Navi" only worse. 

It takes a while to get used to being a wolf. I spent the first area as a wolf repeatedly falling off the castle while giant bird things squawked at me. However, shortly after that the game teaches you a multi-monster attack that greatly simplifies feral life. It takes a few serious battles to master the attack, but then being a wolf is never really a problem again. 

Zelda games have a habit of having things happen where it is not at 
all clear what the player is supposed to do. This is not necessarily the player's fault, and the in-game help (a.k.a. annoying imp Midna) is not always that helpful. Normally these  things happen during boss fights, where going back out to see what you missed is no longer an option. It wouldn't help anyway. An early example is the fight shown in the picture to the right. The evil, boar riding goblin Link has been chasing suddenly traps Link on the bridge and a joust ensues. If the boar spears Epona (Link's horse) then you have to start over. It then took me a good half an hour to figure out how to do any damage to the guy (accelerate to the right and then slight in with a swing). A very frustrating experience. You have to fight the guy a few more times during the game, but luckily the rest of the times are fairly painless. Anyway, this type of "guess what the game designers were thinking and then figure out a way to execute it" occurs all the way up to the final boss, where I was stuck in two of the phases for a while trying to figure out how to do any damage at all. 

My final gripe about the game is the Cave of Ordeals. No, it is not too hard. I actually think it is an awesome idea and got so much better by going through it that the last level was ridiculously easy. My problem with the Cave of Ordeals is that I got all the way through clearing out room 47 when the door to room 48 refused to open. I had two rooms left, near full health and near full items, and the game exhibited some kind of bug. I wandered all around the room for ten minutes trying to find what I was missing to open the door. I turned into a wolf and sensed. Nothing. The game just had a bug. You can bet I wasn't going to go all the way through those 47 floors again anytime soon to see if it was going to happen again. So I just beat the game and will pull it out again when I have forgiven it for back stabbing me on floor 47 of the Cave of Ordeals. 

Enough with the negative, though. There are many, many positive things to say about the game. It is huge! I did not do all the side quests and it still took me around fifty hours. Like most Zelda games, it takes a bit to get used to the controls, but about mid-way through the second level playing becomes a joy. There are so many creative and fun game mechanics built into the game. At first there are new twists on older items. For me, using magnets with the iron boots was new and fun. However, a little over half way through the game it starts giving you completely new items which are very clever and fun to mess around with. My favorite is the dominion rod (which animates certain statues) but all four of the last items were fun to learn and explore. 

The best part of the game, though was the hand-to-hand combat. Unfortunately, tough hand-to-hand combat can be difficult and so it is left until the end of the game. Up until that point, most/all monsters can be taken care of by using a certain item or doing a hack job on them. In the last few levels and the Cave of Ordeals, you have to actually duel. This involves using various special moves you pick up during the game and dealing with armored foes that can parry and use special moves of their own. After you get the hang of it, one-on-one battles like this are actually pretty straightforward, although still fun. The many-on-one battles of the Cave of Ordeals are more of a challenge, except I never got to the last one because of the before mentioned bug. It is really fun to swing your shielf with your left hand, knock the guy off balance, push a button to jump, and then swing your sword as you come down and the enemy is still exposed. 

WARNING: SPOILERS IN THIS PARAGRAPH. Do I have any tips? If you are the kind of player who (like me) likes to go through the game on his or her own and then get a guide to finish up the missing parts, you need to track which Poes you capture and which heart containers you get from the beginning. Otherwise there are too many to mess with at the end of the game. You can drink the colored (non-purple) Chu slime for good effects. Rare Chus show up in various locations. I found one in the cave in between the Kakariko Village and Death Mountain. Rare Chus are like Fairy tears, so you can then double your power up fun. Finally, try using the fishing rod when you are fighting hand-to-hand with the final boss. END OF SPOILERS.

Maybe this game isn't for everybody. Mario Galaxy is probably slightly better as an overall game. I think Legend of Zelda: Twilight Princess is still the second best Wii game out right now (with Mario Kart as a close third), even though it was a launch title originally meant for Game Cube. 

Friday, June 20, 2008

Wii Fit Workouts

A justified complaint about Wii Fit is the lack of workouts. Other pairings between Yoga and Strength exercises, there is no guidance about how to spend your workout. This allows for freedom and self moderation, but it also can lead to aimlessness.

I have put together four workouts. The first one focuses on the core, the second one focuses on the upper body, the third one focuses on the lower body, and the fourth one focuses on the three "challenge" exercises.

You can download my sheets for these workouts here: XLS PDF

Feel free to email/post comments/questions/suggestions!